A downloadable game

Weathering Weekly is a resource management game where you play as the editor-in-chief of The Green Herald, a weekly newspaper. Depending on what you choose to publish, you'll affect the quality of life of the citizens of Palm Springs, so choose wisely!






Concept: Environmental conservation is based off of the actions of the people within a society. There are a variety of things that influence this action such as culture, financial stability, industry and legal policy. An often overlooked influence of our actions is the media we consume. Journalism and media narratives can spur people to focus on specific themes and ideas(such as plastic straws) or detract our focus away from other topics that could be better approached. The media can also be manipulated, similar to how fossil fuel studies relating to global warming were often obscured or misleading to the public, and subsequently ignored as a problem until public studies later on showed otherwise.

Weathering Weekly is a simulator to show how the actions of journalists can influence its people. But we also want to show why journalists may take these actions. Newspapers and articles cannot always be truthful, often due to the potential lawsuits, defamation cases or simply pullaways from sponsors that could end up shutting down the business as a whole. Media houses, unfortunately, cannot always be as truthful as they would like. This especially goes for those who are sponsored by big businesses or companies.
Weathering Weekly tries to simulate this for the player, to show that finding a balance can be difficult, and that the things published in our news can greatly determine what our future looks like. We hope our players enjoy the experience!


Credits:

Emma Alexia - 2D Assets and Sprites

Ricardo Aviles - Technical Art, Game Design, Programming

Angelo Diktopoulos - Production, Writing, Systems and Game Design

Sachin Kishan - Systems Programming 

Ace Luke - Sound and Music Design

Phoenix Marsh - 3D Assets

Surya Narendran - Game Design

Paula  Santa Maria - UI and Level Design

Rebecca Vessal - Gameplay Programming

Assets:

https://kenney.nl/assets/isometric-vehicles-1

https://kenney.nl/assets/isometric-roads-water

https://kenney.nl/assets/isometric-roads

https://kenney.itch.io/kenney-game-assets

https://kenney.nl/assets/watercraft-kit

Gnomon by the indestructible type company

Geist by Vercel

Kt Kiyosuna Sans by the kohakuno TypeLibrary



Download

Download
WeatheringWeekly.rar 83 MB

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